This could be because they remixed them, used parts of them, were inspired by them, or other reasons. Bastions turret has some of the highest damage output in the game, being able to shred through shields and heroes alike, but it cant deal a critical shot. This post utilizes other codes either in part or in full. Its default form is a mobile bipedal form with a sub-machine gun, while the second is a less mobile turret form. Join our Discord for updates, feedback and more: button to click I usually don’t make silly forums like these, but damn, slap a. No shields and barely any cover make him an actual menace. It sucks, like, Roadhog butt.) As for Bastion, the chief thing is that his entire backside is one big head in turret mode, and. Players picking Bastion need to pay attention to. He doesn't have the damage mitigation of a tank class, though. D.Va's defense matrix only lasts 3 seconds, Zarya's personal shield only lasts 2 seconds and can only absorb 200 damage. Despite not being a tank, Bastion has a frame just like one. If Bastion is affected by abilities that affect movement, then his Configuration: Artillery camera also gets affected Bastion needs nerfed If you say he’s awful, you’re trolling he’s even more of a cheese pick than he was in Overwatch 1, because in Overwatch 2, there’s literally nothing stopping him from deleting your team. You need a tank in this situation otherwise Bastion + Torbjorn turrets are going to melt EVERYBODY over and over with little contest.So, to answer, yes, you can headshot Bastion in turret mode, though we don't think there is a Critical Hit Point on his Tank Form, thankfully. On the back of the turret you will see a blue-like box, that is his weak spot that acts as a headshot point. Fixed issues with original model having parts in the wrong spots caused by poor skeletal rigging. Bastion does in fact actually have a critical hit point (headshot) while he is in turret mode. Configuration: Artillery's camera is slightly limiting to its turning movement and perspective options Bastion game model modified and split into parts.Bastion's Recon weapon will be a little less effective against armour and non-player entities (barriers, turrets, walls etc.), due to how its damage mechanics were done in the Workshop.Shots take 2s to fall.īastion's recon weapon now has no damage falloff and spread at the cost of a slower firerate.īastion can now move while in Sentry form, but at reduced speed and damage. Replacing Configuration: Tank! Bastion enters a state and has 8 seconds to select up to 3 spots to fire a powerful missile down.Ħ00 damage max in a 6m radius. Replacing Self Repair! Bastion fires an explosive that bounces off walls but sticks to the ground and players, shortly exploding and knockinh back enemies.ġ5 stick damage, 100 damage in a 6m radius. The basis of the changes still remain the same. Note: Due to workshop limitations, some features were unable to be made properly in the game, and therefore have been not added or slightly changed. Bastion's Featured OW 2 changes remade in Workshop
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